![]() ![]() ![]() Say buh-bye to everyone, grab everything you need, whatever it may be, and complete the quest. At any case, there just isn't much to do in Vault 101, so it's not a big deal that you have to leave it forever. If you're interested, check the lab for your father's books, a unique item which doesn't do much but fill up your inventory. Then there's the siding with Butch option, where you need to do some ‘tweaking' in the Reactor Room.Įither way, they all lead to your unfortunate departure. Note: You can also side with the Overseer, which grants you a somewhat better reward because he'll throw in a Stealth Boy and Rad. There's not much to find, but you can find and a at the reactor level. Wait, did I just explain it all in one sentence? Either way, feel free to explore the area. Vault-Tec Calling walkthrough By Emily Chi Updated Jul 27, 2016, 8:57am EDT If you are over level 20, Vault-Tec Calling will start when your Pip-Boy detects a distress signal from Vault. You can head north, talk the Overseer out of everything by a Speech Challenge, then head down the stairs to the lower level and locate Amata (and you'll bump into Butch here too) who will tell you to leave the Vault forever, even if you just saved it. You can have Taylor lead the way, as he can take you to the Overseer or Amata, whichever you prefer. Inside the cell you can talk to your former teacher. Check all weapon lockers to find the password to the terminal. Have a chat with Taylor, then go left, upstairs and make your way to the cell where the Overseer was hearing Amata out the last time. Supposedly, no one ever enters or leaves Vault 101. Instead, go explore for yourself and head for the Atrium, west. Talk to Officer Gomez in the next room, who gives you the opportunity to escort you to either the Overseer or Amata. When you enter Vault 101, check the bodies of Jim Wilkins and Steve Armstrong (he's on the east). ![]() Looks like your chick is in need of some help! Head anywhere nearby Vault 101, such as Megaton, and hear the distress signal. The emergency frequency becomes available when you progress the Main Quests beyond ‘The Waters of Life'. |QUEST REWARD: Modified Utility Jumpsuit | |HOW TO UNLOCK: Listen to the emergency frequency (nearby Vault 101). Please fill out the CAPTCHA below and then click the button to indicate that you agree to these terms. If you wish to be unblocked, you must agree that you will take immediate steps to rectify this issue. If you do not understand what is causing this behavior, please contact us here. If you promise to stop (by clicking the Agree button below), we'll unblock your connection for now, but we will immediately re-block it if we detect additional bad behavior. Overusing our search engine with a very large number of searches in a very short amount of time.Using a badly configured (or badly written) browser add-on for blocking content.Running a "scraper" or "downloader" program that either does not identify itself or uses fake headers to elude detection.Using a script or add-on that scans GameFAQs for box and screen images (such as an emulator front-end), while overloading our search engine.There is no official GameFAQs app, and we do not support nor have any contact with the makers of these unofficial apps. Continued use of these apps may cause your IP to be blocked indefinitely. This triggers our anti-spambot measures, which are designed to stop automated systems from flooding the site with traffic. Some unofficial phone apps appear to be using GameFAQs as a back-end, but they do not behave like a real web browser does.Using GameFAQs regularly with these browsers can cause temporary and even permanent IP blocks due to these additional requests. If you are using Maxthon or Brave as a browser, or have installed the Ghostery add-on, you should know that these programs send extra traffic to our servers for every page on the site that you browse.The most common causes of this issue are: Your IP address has been temporarily blocked due to a large number of HTTP requests. ![]()
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